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Posts Tagged ‘Android

The mobile world is continuing its rapid growth while we are becoming more and more reliant on our mobile devices in everyday life.

By 2016, it’s expected that there will be more than 10 billion mobile Internet devices in use, so the mobile application industry will grow tremendously to match the demand and keep up with ever evolving technologies.

Let’s have a look at obvious technologies trends continuing to influence the mobile world nowadays.

Three main platforms and architectures

In a short period of time a majority of big companies will need a special set of development tools to support three key platforms – iOS, Android, Windows and three application architectures – native, hybrid and mobile Web. Tool selection won’t be that easy, rising up technical issues and nontechnical ones such as productivity versus vendor stability. Undoubtedly most big organizations will need several tools to deliver to the architectures and platforms they require.

HTML5

Being fragmented, immature and thus possessing many implementation and security risks, HTML5 won’t be a simple solution for mobile application portability. However as it matures, the mobile Web and hybrid applications will become more and more popular. So despite many challenges HTML5 faces, we could expect that it will be rather essential for organizations delivering applications across multiple platforms.

Advanced mobile user experience design

A vast majority of new techniques and methodologies such as motivational design, “quiet” design and “playful” interfaces contribute to exceptional user experiences most leading mobile apps have. Designers are also creating apps that can accommodate mobile challenges, such as partial user attention and interruption, or that can exploit technologies with novel features or “wow” factors, such as augmented reality. Leading consumer apps are setting high standards for user interface design, and all organizations must master new skills and work with new partners to meet growing user expectations.

High-precision location sensing

Knowing the location of a person to within a few meters is a key factor in the delivery of highly relevant contextual information and services. Applications that use the precise indoor location currently exploit such technologies Wi-Fi, imaging, ultrasonic beacons and geomagnetics. Such technologies as smart lighting will also become important. Precise indoor location sensing  in combination with mobile applications will create a new generation of highly personalized services and information.

Mobile phone as a universal remote

Some time ago we had to stay in front of TV in order to turn channels. Later remote controls were sold with every TV and stereo on the market. Nowadays, our homes have become smarter and many people manage their homes with the help of a smart phone. In 2015, mobile applications are expected to move to the next level, becoming a universal remote control for your life. Air conditioner controls and alarm systems are heading the list with cars and door locks to go behind soon. With all the different data including financial, electronic, home and automotive deeply embedded in your phone, the general remote seems to be a usual extension.

Apps will start thinking for you

Artificial intelligence is going to influence mobile applications in 2015, initially with smarter apps that think for you. The ability of apps to forecast behavior and lessen manual work is amazing. In the year 2015, apps will begin to foresee where you are going, what thoughts you are having and the types of information you might require. Imagine future applications less of a tool and more of an associate.

Wearable Devices

The smartphone will become the center of personal-computer network consisting of wearable devices such as on-body healthcare sensors, smart jewelry, smart watches, display devices such as Google Glass and different sensors embedded in clothing and shoes. These gadgets will communicate with mobile applications to deliver information in new ways and include a wide range of products and services in such areas as sports, fitness, fashion, hobbies and health.

What are your predictions on mobile technologies trends for the upcoming time? Eager to hear your thoughts :)

Yuliya Tolkach Yuliya Tolkach
Yulia.Tolkach@altabel.com
Skype ID: yuliya_tolkach
Business Development Manager (LI page)
Altabel Group – Professional Software Development

The infrastructure-as-a-service (IaaS) market has exploded in recent years. Google stepped into the fold of IaaS providers, somewhat under the radar. The Google Cloud Platform is a group of cloud computing tools for developers to build and host web applications.

It started with services such as the Google App Engine and quickly evolved to include many other tools and services. While the Google Cloud Platform was initially met with criticism of its lack of support for some key programming languages, it has added new features and support that make it a contender in the space.

Here’s what you need to know about the Google Cloud Platform.

1. Pricing

Google recently shifted its pricing model to include sustained-use discounts and per-minute billing. Billings starts with a 10-minute minimum and bills per minute for the following time. Sustained-use discounts begin after a particular instance is used for more than 25% of a month. Users receive a discount for each incremental minute used after they reach the 25% mark.

2. Cloud Debugger

The Cloud Debugger gives developers the option to assess and debug code in production. Developers can set a watchpoint on a line of code, and any time a server request hits that line of code, they will get all of the variables and parameters of that code. According to Google blog post, there is no overhead to run it and “when a watchpoint is hit very little noticeable performance impact is seen by your users.”

3. Cloud Trace

Cloud Trace lets you quickly figure out what is causing a performance bottleneck and fix it. The base value add is that it shows you how much time your product is spending processing certain requests. Users can also get a report that compares performances across releases.

4. Cloud Save

The Cloud Save API was announced at the 2014 Google I/O developers conference by Greg DeMichillie, the director of product management on the Google Cloud Platform. Cloud Save is a feature that lets you “save and retrieve per user information.” It also allows cloud-stored data to be synchronized across devices.

5. Hosting

The Cloud Platform offers two hosting options: the App Engine, which is their Platform-as-a-Service and Compute Engine as an Infrastructure-as-a-Service. In the standard App Engine hosting environment, Google manages all of the components outside of your application code.

The Cloud Platform also offers managed VM environments that blend the auto-management of App Engine, with the flexibility of Compute Engine VMs.The managed VM environment also gives users the ability to add third-party frameworks and libraries to their applications.

6. Andromeda

Google Cloud Platform networking tools and services are all based on Andromeda, Google’s network virtualization stack. Having access to the full stack allows Google to create end-to-end solutions without compromising functionality based on available insertion points or existing software.

According to a Google blog post, “Andromeda is a Software Defined Networking (SDN)-based substrate for our network virtualization efforts. It is the orchestration point for provisioning, configuring, and managing virtual networks and in-network packet processing.”

7. Containers

Containers are especially useful in a PaaS situation because they assist in speeding deployment and scaling apps. For those looking for container management in regards to virtualization on the Cloud Platform, Google offers its open source container scheduler known as Kubernetes. Think of it as a Container-as-a-Service solution, providing management for Docker containers.

8. Big Data

The Google Cloud Platform offers a full big data solution, but there are two unique tools for big data processing and analysis on Google Cloud Platform. First, BigQuery allows users to run SQL-like queries on terabytes of data. Plus, you can load your data in bulk directly from your Google Cloud Storage.

The second tool is Google Cloud Dataflow. Also announced at I/O, Google Cloud Dataflow allows you to create, monitor, and glean insights from a data processing pipeline. It evolved from Google’s MapReduce.

9. Maintenance

Google does routine testing and regularly send patches, but it also sets all virtual machines to live migrate away from maintenance as it is being performed.

“Compute Engine automatically migrates your running instance. The migration process will impact guest performance to some degree but your instance remains online throughout the migration process. The exact guest performance impact and duration depend on many factors, but it is expected most applications and workloads will not notice,” the Google developer website said.

VMs can also be set to shut down cleanly and reopen away from the maintenance event.

10. Load balancing

In June, Google announced the Cloud Platform HTTP Load Balancing to balance the traffic of multiple compute instances across different geographic regions.

“It uses network proximity and backend capacity information to optimize the path between your users and your instances, and improves latency by connecting users to the closest Cloud Platform location. If your instances in one region are under heavy load or become unreachable, HTTP load balancing intelligently directs new requests to your available instances in a nearby region,” a Google blog post said.

Taken from TechRepublic

 

Lina Deveikyte

Lina Deveikyte
Lina.Deveikyte@altabel.com 
Skype ID: lina_deveikyte
Marketing Manager (LI page)
Altabel Group – Professional Software Development

The iPhone 6 is here. The world is excited. But should you be? For now we’re just going to look at the 4.7-inch iPhone 6 compared to the old model.

Design

The 2014 iPhone is here, and Apple has made some pretty big departures this year, including changing the shape of the phone.

Angular is out, the sharp-ish edges of the iPhone 5S replaced by much curvier lines. The iPhone 6 is also a fair bit slimmer than the old model at 6.8mm to the iPhone 5S’s 7.6mm.

Of course, the iPhone 6 is also a fair bit bigger than the 5S thanks to its larger screen. To help out, the power button has moved to the side from the top, making it easier to reach.

Although there are optimisations, the basic construction of the phones hasn’t changed a huge deal. Both the iPhone 5S and 6 have aluminium backs and toughened glass fronts.

They also share the same TouchID sensor.

The one big hardware extra this year is NFC, which lets you make wireless payments with an iPhone 6. iPhone 5Ss do not have NFC.

Screen

The big display news for this year is that the iPhone 6 has a much larger screen than the iPhone 5S. You get bumped up from four inches to 4.7.

In Android terms that’s still a pretty small display, but if you want more you can now upgrade to the iPhone 6 Plus, which has a 5.5-inch display.

The display architecture has slimmed down a bit in this 2014 generation, but the core technology remains the same. Both phone have IPS LCD screens, as used in iPhones for years. We’re pretty glad this is the case – iPhone displays generally look fantastic.

To compensate for the added screen inches (well 0.7 inch), Apple has increased resolution in the iPhone 6 display. Where you get 1136 x 640 pixels in the iPhone 5S, the iPhone 6 gets you 1,334 x 750.

It’s 38 per cent more pixels, but how much sharper is it? No sharper at all, in fact. Both phones have, rounding-up, 326ppi displays.

Of course, a larger display with the same sharpness is always going to be a bit more satisfying for browsing, gaming – most things in fact.

Camera

Apple has not changed a great deal in the camera of the iPhone 6. It still has an 8-megapixel sensor, still has an f/2.2 lens and sensor pixels 1.5 microns a piece in size. This is what the iPhone 5S has.

While Apple claims the sensor is new, we don’t expect to see any radical changes in image quality beyond what is provided by processing.

However, there is a new feature – phase detection autofocus. This is used in the Galaxy S5  and many top-end dedicated cameras to provide faster focusing, and it should perform the same trick here.

Both phones have Apple’s TrueTone flash, which uses two different LED to colours to avoid washing-out people’s faces.

The front FaceTime camera seems to have been given more of an overhaul in the iPhone 6, though. It apparently lets in 81 per cent more light for better shots, and has more selfie-centric features. These include one-shot HDR and a burst mode. Selfie. Tastic.

CPU and RAM

The iPhone 6 introduces a new generation of processor called the Apple A8, taking over from the Apple A7 of the iPhone 5S.

It’s not a world-changing upgrade, but it does seem to supply the goods. Apple has changed the system architecture from 28nm to 20nm – meaning it uses absolutely tiny transistors – to make the new CPU more efficient. That should also mean it’s able to run cooler.

Apple claims the Apple A8 provides 20 per cent more CPU power and 50 per cent more GPU power. Some of that improvement is gobbled-up by the increase in resolution in real-life terms, but we should see a few nicer visual effects in a handful of games in the iPhone 6.

We’re still waiting on some more in-depth figures on the Apple A8 CPU, but it’s a solid generational upgrade.

Battery Life

As we expected, Apple has chosen to make the iPhone 6 slimmer rather than significantly adding to the battery life.

Even the official figures show that stamina should be roughly the same as it is in the iPhone 5S. You’ll get 11 hours of video playback in the iPhone 6, to 10 in the iPhone 5S.

By Android standards, that’s good, but not great. The best phones from Sony and LG manage numbers will into the teens in our own testing.

Storage

For the past few years iPhones have been stuck offering 16GB, 32GB and 64GB versions. Only the iPad has offered a 128GB option. That all changes this year.

You can get a 128GB iPhone 6. It’ll cost a bit, naturally, but is perfect for those who want to dump a lot of music or video on their phones.

There’s no 32GB version this year, though. You have to pick between 16GB, 64GB and 128GB models.

Conclusion

The iPhone 6 is quite a departure in some core ways, but it’s also pretty conservative in others. Apple has not significantly improved the camera hardware, and while the screen has gotten bigger, display quality is unlikely to improve all that much. There isn’t an objective reason, at this stage, to upgrade from an iPhone 5S. Perhaps the trickier question is whether you should upgrade to the iPhone 6 Plus instead?

Source – Trusted Reviews

Kristina Kozlova

Kristina Kozlova
Kristina.Kozlova@altabel.com
Skype ID: kristinakozlova
Marketing Manager (LI page)
Altabel Group – Professional Software Development


There has been a lot of talk about the dirge sounding for the Firefox browser. With a marked nosedive in market share (roughly 15%), the one-time king of the browse war has now fallen into third place (behind Internet Explorer and Chrome). As most pundits are scratching their heads, I’m fairly certain that there’s a clear reason for this change:

Google.

The 15% market share applies only to desktop browsers. Once you move to mobile… all bets are off. But why? What has shifted to cause Firefox to drop so sharply? Is it a bad product? Honestly, to the majority of users (I’m talking “average user” here), a browser is a browser is a browser. The biggest difference to the average user is the use of “Favorites” over “Bookmarks.” Since most users wouldn’t even know Firefox from Internet Explorer, how could this change have happened?

Again, I say… Google.

Actually, I should be more specific and say Chrome — or even better, Chrome OS and Android.

From November 2013 to the end of the year, a reported 21% of all laptops sold were Chromebooks. Worldwide, Android takes nearly 81% of the mobile market share. That’s a LOT of Google-based browsers out there. I don’t think it’s a huge leap of logic to assume a vast percentage of those users would have been, otherwise, using Firefox.

Let me present myself a case in point. For the longest time, I was a devout Firefox user. But then I discovered a few of the Chrome apps/extensions (such as Tweetdeck) and added Chrome to my Linux desktop. Then I adopted a Chromebook as a laptop. Since I really only do two things on a laptop (write and browse), it made perfect sense. Add to this the fact that my smartphone platform has been Android for what seems like forever, plus the mobile version of Firefox is dreadful, and you have the makings for a typical migration from Firefox to Chrome.

Let’s be honest — as long as the browser gets the job done, it doesn’t matter which browser you use.

  • Unless you’re on a Chromebook
  • Or on Android
  • Or you depend on Google Apps

You can see the pattern here, right? It’s like third-party politics in the United States. Many people don’t vote for third parties because it takes away votes from the party they once championed. In this case — every person using Chrome is one less person using Firefox. Why?

Caution: generalization coming…

Most people who use Internet Explorer simply don’t know that the product they’re using is inferior to every other product of its kind (either that or they depend on a site that was written ONLY for IE). So, there’s little to no chance they’ll jump ship to either Firefox or Chrome.

So, what is Mozilla to do? Well, they’re busy focusing on the Firefox OS, which is akin to Ubuntu focusing on the Ubuntu Phone — it’s detracting from what they’ve always done really well in exchange for jumping into a ring with two of the heaviest hitters in the history of the game — Android and iOS.

And then there’s that advertising deal with Google that’s about to expire. The majority of Mozilla’s income is from that deal, and Google has less reason to continue on with that search agreement. Google no longer needs the advertising real estate from a browser suffering from a possible slow death. Should Google pull this, Mozilla will have to pull off a miracle to stay in the fight.

However, there’s good news. You can’t forget that Firefox is an open-source browser. That means, even if Firefox were to die, another batch of forks would appear. So, even if Google Chrome were to knock Firefox out of the ring, more contenders will appear to take up the gloves. But even a horde of forks are not likely to pull Firefox from the slow Chrome burn. Google isn’t going anywhere but up. As Chromebooks and Android continue to take over the mobile planet (and users become less tethered to their desks), Firefox will continue to suffer.

Firefox is still a quality product. But like Internet Explorer, it’s facing a foe that’s stronger, faster, and more agile. That new opponent is poised to take over nearly everything it touches. Fortunately (for users, not the competition), that new foe offers a stellar product on every platform (Linux, Windows, Mac, Chrome OS, Android, and iOS). Chrome is the only browser on the planet that can make that claim (as Chrome is the only browser that will run on Chrome OS) – a claim that’s becoming ever more important in a world gone mad for mobile.

I don’t have a prediction for Firefox. Will it die? Will it become an “arm” of Google? Will it get a second wind and, thus, a second life? No one really knows at this point. If I had to make a guess, I’d say both Firefox and IE will fall to Chrome. The difference is that IE is embedded into the psyche of many users, so it won’t suffer as much as Firefox.

The gloves are off and Chrome is set to rumble. How do you think this fight will end? Share your opinion in the discussion thread below.

Kristina Kozlova

Kristina Kozlova
Kristina.Kozlova@altabel.com
Skype ID: kristinakozlova
Marketing Manager (LI page)
Altabel Group – Professional Software Development 

The Samsung Z is set to hit Russia in the third quarter of the year. This phone is powered by the open source Tizen operating system. For those who didn’t know, Samsung has been quietly developing Tizen in the background for three years (Tizen already powers the Samsung Gear watches).

I firmly believe Samsung is testing the Tizen waters to see if the platform could be a viable alternative to Google’s Android OS. If any company could pull off such a feat… it would be Samsung. But beyond the implications Tizen has to Android (the most used platform worldwide), what does this mean for the near vaporware status Ubuntu Phone?

Plenty.

While the Ubuntu Phone is still struggling to gain any serious momentum — anywhere — Samsung has already set a date for its open-source device. The latest worthwhile news from the Ubuntu Phone camp was March 19, 2014, stating that “big smartphone brands [are] looking ‘seriously’ at Ubuntu Phone.” Prior to that, the big news was that Spanish-based BQ and China-based Meizu announced they were set to release Ubuntu Phone devices “sometime in 2014.”

2014 is officially half over.

That silence is fairly damning in a world that demands a constant deluge of updates — especially when a powerhouse such as Samsung announces they are set to release the first, mass-produced, open source, Linux-based smartphone. Samsung beat Canonical to the punch, and if the Samsung Z does well in Russia, it’ll be released to the rest of the world. Should that happen, the likelihood of the Ubuntu Phone having a chance, in an already saturated market, is unlikely.

Think about it this way. The IDC reports:

  • Android powers nearly 80% of the world’s mobile devices
  • iOS powers just over 15% of the world’s mobile devices
  • Windows phone powers just over 3% of the world’s mobile devices
  • BlackBerry powers just under 2% of the world’s mobile devices

There is a scant 1% left over for “Other.”

Because Samsung already has such a strong presence in the Android market, and because their devices are found everywhere, they could chip away (even slightly) at both the Android and “Other” markets. The Ubuntu Phone will most likely be relegated to the “Other” market. That’s not much to pull from. Those low numbers will make it a huge challenge for Canonical and the Ubuntu Phone. To make matters worse, the longer it takes for the Ubuntu Phone to make its way to market, the smaller that user base will be. That’s the crux of the issue — time. Canonical announced its intention to create a Ubuntu Phone some time ago. Since then, it’s been nothing but promises and a failed fundraiser for Ubuntu Edge.

The tragedy of this is that the Ubuntu Phone could well be one of the finest mobile devices to date. But because Samsung is going to likely beat Canonical to the punch, that brilliant piece of tech might flounder… simply because it couldn’t get into the fight soon enough. And now, with Samsung delivering their own open-source smartphone, the chances they would join in on the Ubuntu Phone fun are pretty much nil.

Don’t get me wrong, I would love to see the Ubuntu Phone released and enjoy a massive success. I would personally drop my current device, without hesitation, for an Ubuntu Phone — but I don’t see that happening any time soon. In fact, the likelihood that I could get my hands on a Tizen-based phone seems exponentially greater than the Ubuntu Phone.

Canonical needs to understand that timing is everything in this light-speed paced world in which we live. You cannot announce a product one year and deliver it the next. By the time you release, everyone has already moved on to the next great shiny thing. At the moment, that shiny thing might be the Samsung Z.

At least for Russia.

Will the Samsung Z have a chance in a market that’s choked by two major players (Android and iOS)? Or is it already doomed before it hits the market? And does Samsung’s release of the Tizen-based phone sound a death knell for the Ubuntu Phone? Share your thoughts in the discussion thread below.

 

Lina Deveikyte

Lina Deveikyte
Lina.Deveikyte@altabel.com 
Skype ID: lina_deveikyte
Marketing Manager (LI page)
Altabel Group – Professional Software Development 

There exist a lot of mobile app development frameworks. Cross-platform tools reduce barriers to entry and democratise app development, by allowing developers from any language (HTML, Java, C++), any background (hobbyist, pros, agencies, corporates) and any skill level (visual designer to hard-core developer) to build mobile apps. Just imagine that by using a cross-platform tool and covering just two platforms such as Android and iOS, you will cover 91% of the whole smartphone market. Sounds appealing:)

PhoneGap and Sencha are the most widespread: they are used by 32% and 30% of cross-platform developers, irrespective of their primary tools. I`m suggesting to have a closer look at PhoneGap which turns to be the most popular tool.

How it works

The cross-platform capabilities of PhoneGap are reached this way: a native project is generated, distinctive for each platform, which includes a browser (a native webView component) as the main component. This browser is able to display HTML/JavaScript code as a usual web page. The file system of this project acts the part of a file server, which gives access to the page. Also there is an object that allows PhoneGap to standardize the access to native features of mobile devices running the supported operating systems, such as camera, compass, accelerometer, contacts etc.

Good moments

-The most obvious one is cross-platform capabilities. Currently PhoneGap supports the following platforms: iOS, Android, webOS, Windows Phone, BlackBerry, Symbian OS, Tizen.

-PhoneGap app is written upon HTML, JavaScript and CSS, with the opportunities of using numerous external libraries;

-Adjustments can be performed via browser; remote adjustments can be performed on a mobile device via “weinre”.

A blot on the landscape:)

-Many users complain of the irresponsiveness of PhoneGap apps. Here I`m talking about one of the specifics of the PhoneGap development: the 300 millisecond lag between touch and click event on touchscreens. The solution to this problem can be easily found around the Internet. There are several JavaScript libraries, and their work principle is the same – tracking such events as TouchStart and TouchEnd – and at the moment when the latter is done, runs a click event.

- Users feel uncomfortable when touching a button and it doesn`t work. This is one of the most widespread bugs in PhoneGap apps. This bug appears due to improperly created interface, and it raises the problem of touching. The fact is that we look at the touchscreen at an angle and the visual contact area between the finger and the screen differs from the real contact area. This can be corrected quite simply – proper layout of the app page. For example, the area of response can be made bigger than the button itself.

- On average, an app has 5 to 15 pages. But unfortunately, JavaScript apps have no mechanism to store and transmit data between the pages. One of the simplest ways to solve this problem is using one-page apps. These are apps that display the same page, which has changing content. This approach however causes lags in the app.

-Nevertheless this is a cross-platform tool, UI should be optimized for different platforms. But it’s much faster, than creating another native app from scratch;

As you can see, these drawbacks are not quite ‘drawbacks’ in their nature, but rather technical conditions of PhoneGap, which you should consider, like in a usual development process for any other platform.

Certainly, PhoneGap is not a “miracle cure” but can be a good way out if wisely used. And what are your thoughts on PhoneGap?

 

Anna Kozik

Anna Kozik
Anna.Kozik@altabel.com 
Skype ID: kozik_anna
Business Development Manager (LI page)
Altabel Group – Professional Software Development 

 

If you’re just learning the Android ropes, you might get tangled up in a mistake or two. Here are 10 ways to avoid problems and get the maximum benefit from your Android device.

Android is the most widely used platform on the planet. That means it is being used by a variety of skill levels. If you exist on the newbie end of the scale (or if you have to support a group of newbies running Android), know that there are some common mistakes made with this Google-centric platform. Some mistakes come from the adjustments you have to make when migrating from another platform. But others are a bit more grievous and could even cause some form of data loss. All these mistakes can be easily avoided with just a bit of knowledge. So that’s what I’m going to give to you — in the form of 10 preventable newbie mistakes.

1. Don’t expect it to act like an iPhone

Many users who migrate from the iOS platform expect Android to behave the same way. Sure, fundamentally it does. It will make and receive phone calls, check email, and view web pages. But once you get beyond the basic functionality, the Android and iOS platforms have little in common. If you assume that Android and iPhone smartphones are the same, you are in for a frustrating experience. Each platform approaches tasks differently, and if you assume your Android device is similar to an iPhone, you’ll miss out on a lot of features.

2. Secure it now

You have plenty of data on that smartphone… data you do not want getting into to the hands of other users. To that end, you must secure your smartphone with a password, or a pattern, a fingerprint, or whatever your device offers. No matter how you approach it, don’t leave your data open for all to see. In the case of your Google account, consider two-step authentication. You want your device as secure as possible.

3. Avoid that POP

The single most common question I get is, “Why are emails disappearing from my phone or desktop?” It’s because you set up your email as a POP account and didn’t configure your phone or desktop to retain messages on the server. The best way around this is to avoid configuring your email account as a POP account. With Android you can set up many types of accounts… but just avoid POP as much as you can.

4. Don’t drown yourself in widgets

I’ve seen Android homescreens so dense with launchers and widgets, it looked like the app drawer vomited up breakfast, lunch, and dinner. Unfortunately, the more widgets you have on your homescreen (especially those that display data from online accounts) the more battery you will use. If you really want a few widgets on your homescreen, choose wisely and don’t overdo it.

5. Don’t overlook Gmail

Android and Gmail are like peanut butter and chocolate — they work perfectly together. If you get an Android device and don’t have a Gmail account, create one. Why? You’re missing out on a LOT of features (the Google Play Store, backups, and more). Make sure you create your Gmail account before you set up your phone. It’ll make things far easier in the long run.

6. Be smart about permissions

When you install an app, you’ll be warned about what permissions that app requires for use. Do not ignore those permissions, as they can give you insight into the app’s nature. If you’re installing an app that will serve as a mirror and it requires permission to use your location and your email, don’t install it! There are certain permissions that should be given only to certain apps. Do not ignore the permissions warning. Period. Learn what it means and how it works. Know when to stop installing an app based on the permissions it requires.

7. Red-light that Bluetooth

If you don’t use Bluetooth for anything, why leave it on? It’s only going to drain your battery (and Android does that well enough by itself). Shut off Bluetooth from within the Settings app and you won’t have to worry about added battery drain. The same can be said of shutting off Wi-Fi when it is not in use.

8. Stop hoarding those apps

Open up your app drawer. Do you see a veritable cornucopia of unused apps? If so, uninstall them. Your Android device is not a dumping ground for cutesy apps of the day. If you know you’re done flapping angry birds get rid of the app. Those unused apps take up precious space, and in some cases, they could be helping to drain your battery (even if they’re unused). It’s not that those apps are going to suck your battery dry. But why take the chance that they are even draining it in the slightest? If you don’t use it, lose it.

9. Tap into all that power

One of the biggest differences between Android and iOS is the degree of flexibility and control. You have much more control over what your phone can do on Android — so much so, that many new users are overwhelmed or intimidated by all the bells and whistles. Don’t be. If you turn your back on all the possibilities, you miss out on a lot of features that could make your mobile life far easier. Of course, that doesn’t mean you should just start randomly tapping buttons. Use that power with intelligence and understanding.

10. Don’t neglect updates

There are reasons why you get warnings about updates: because they are often necessary for device security or efficiency. Apple pushes out only major updates and does so as a whole package. But there are instances when Android pieces can be updated. Many times these updates will occur without your assistance. However, you should still go into the Application Manager to find out whether there are updates for certain apps or elements of Android (the Play Store is a good example). Make sure you are updating on a regular basis. And be sure to install (and use) Secure Update Scanner so you don’t fall victim to the pileup flaw.

Reap the benefits, avoid the pitfalls

Android is a powerhouse of a platform and has eclipsed all other mobile platforms in global usage. That means there are a lot of first-time users. Don’t fall prey to any of these beginner mistakes and you’ll enjoy a long and productive life with Android.

Have you made some newbie mistakes on Android? Do you think there are just as many mistakes to be made by iOS novices? Share your thoughts bellow.

Lina Deveikyte

Lina Deveikyte
Lina.Deveikyte@altabel.com 
Skype ID: lina_deveikyte
Marketing Manager (LI page)
Altabel Group – Professional Software Development

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