Posts Tagged ‘framework’
If you love beautiful code and believe that development must be enjoyable, you’ve come to the right place. Let me introduce you Laravel, a web application framework of new generation. Don’t be skeptical, because it deserves to be noticed.
Laravel has become one of the most popular PHP framework. Laravel has changed the way many people write PHP for the better. It is a powerful MVC PHP framework, designed for developers who need a simple and elegant toolkit to create beautiful web-apps using elegant and expressive syntax. Currently, it is the most starred PHP project on Github and a lot of companies (including Altabel Group) and people all over the world use it to build amazing applications. In 2015 sitepoint.com conducted a survey to find out the best PHP-framework for developers. Laravel won in nomination of Enterprise Level Framework and Personal Project Framework.
You are here because you want to start your project on Laravel, and don’t know what course to take, right? Let’s get started.
Every framework has its own version history – it’s being maintained and updated. So every new version brings new functionality, some functions are changed or deprecated.
Laravel was created by Taylor Otwell in 2011.
- Laravel 1 was made available in June, 2011. It lacked support for controllers that prevented it from being a true MVC framework.
- Three month later Laravel 2 was released, bringing various improvements from the author and community. As a result Laravel framework became fully MVC-compliant.
- Laravel 3 was released in February 2012 with a set of new features including the command-line interface (CLI) named Artisan.
- Laravel 4, codenamed Illuminate, was released in May 2013. Laravel 4 version was the one which brought big popularity to Laravel framework, but it’s not updated anymore, and also it lacks a lot of functions released in Laravel 5.
There is an important term – LTS version, which stands for Long Term Support. It means that bug fixing for that version is to be provided within 2 years, until the next LTS version is released. For non-LTS versions bug fixing will take only 6 months, unless it’s a security fix which is carried out within1 year after a release date.
The first version to have that status is Laravel 5.1 (June 2015). According to the roadmap released by framework author, there should be a new subversion every half-year: Laravel 5.4 – Winter 2016, Laravel 5.5 – Summer 2017.
It’s quite important to know which version you will be using for your projects. For new ones it’s not advised to use Laravel 4.x version – you should use Laravel 5.x, probably Laravel 5.3 as the newest version at the time of writing this.
- The Laravel framework has a few system requirements: PHP >= 5.6.4, OpenSSL PHP Extension, PDO PHP Extension, Mbstring PHP Extension, Tokenizer PHP Extension, XML PHP Extension. This whole component kit’s presented in Windows OpenServer. Also make sure you have installed Composer on your machine.
- Here are the framework’s main features: bundles, eloquent ORM (object-relational mapping), query builder, application logic, reverse routing, restful controllers, class auto loading, view composers, blade templating engine, IoC containers, migrations, database seeding, unit testing, automatic pagination, form request.
- Using Laravel you can complete massive common tasks such as database migrations, queuing, authentication, routing, sessions, and caching with simplicity.
- Laravel has made processing with database very easy. It currently supports following databases – MySQL, Postgres, SQLite, SQL Server.
If you are familiar with HTML, Core PHP and Advanced PHP; Laravel will make your task easier. It will save you lots of time when you are developing a website from scratch. The website built in Laravel is also secure. It prevents the various attacks that can take place on websites.
Laravel offers a robust set of tools and an application architecture that incorporates many of the best features of frameworks like CodeIgniter, Yii, ASP.NET MVC, Ruby on Rails, Sinatra, and others. Laravel is built using Symfony, Doctrine, Faker, Carbon and other libraries. All of these components work flawlessly with Laravel.
1. Flexibility – there are many ways to complete one task.
2. Excellence – Laravel is the result of a long-term commitment to excellence, best practices, use of solid design principles, and the steady vision of the Taylor Otwell.
3. Evolution – each new Laravel version brings us more and more the new features which are worth trying.
4. Documentation – Laravel has beautifully written and comprehensive documentation. The Laravel forum also has many answers to common problems.
5. Official Packages – The Laravel framework has a number of extremely useful packages that we can add via composer that extend the framework.
Everything has its failings. And Laravel is not an exception.
1. Syntactic sugar – there is too much syntactic sugar in Laravel. Often you can face difficulties trying to maintain a unique build for your project code.
2. Juniors – Laravel attracts lots of newbies who can’t even cope with essentialities: framework documentation, composer and automatic loader.
3. Taylor Otwell – Why? Is it a real minus? Taylor alone determines framework future, e.g. he’s closed issues on Github, or he demands from developers to describe bugs through pull request, and so on. Yes, it’s okay from one side. But from the other – it’s not an open source.
- Forums. It’s the most common way to find an answer to about any problem.
- Podcast. You generally get a behind the scenes look at what’s coming down the road.
- Laracon. Laracon is a conference centered around the Laravel framework, covering its development, uses, and related general software development practices. Laracons are taking place in both United States and Europe, organized primarily by UserScape with additional help provided by a number of sponsors.
I recommend to anyone who wishes to learn the framework to get acquainted with above mentioned resources. It’s worth your time to do it.
I hope that this little introduction to the world of Laravel has shed some light and help you get some insights about it.
Laravel is an awesome framework to work with. It focuses on simplicity, clarity and getting work done. It’s designed to help you get started on building your own apps with Laravel. And Altabel Group will be happy to assist you with it. Remember, coding with Laravel is coding with elegance.
If you have any questions or comments, be sure to post them below and I’ll do my best to answer them!
Thank you for reading.
Business Development Manager
Professional Software Development
Introducing ASP.NET Core:
ASP.NET Core is a new open-source and cross-platform framework for building modern cloud based internet connected applications, such as web apps, IoT apps and mobile backends. ASP.NET Core apps can run on .NET Core or on the full .NET Framework. It was architected to provide an optimized development framework for apps that are deployed to the cloud or run on-premises. It consists of modular components with minimal overhead, so you retain flexibility while constructing your solutions. You can develop and run your ASP.NET Core apps cross-platform on Windows, Mac and Linux. ASP.NET Core is open source at GitHub.
The framework is a complete rewrite that unites the previously separate ASP.NET MVC and Web API into a single programming model.
Despite being a new framework, built on a new web stack, it does have a high degree of concept compatibility with ASP.NET MVC.
ASP.NET Platform exists for more than 15 years. In addition, at the time of System.Web creation it contained a large amount of code to support backward compatibility with classic ASP. During this time, the platform has accumulated a sufficient amount of code that is simply no longer needed and is deprecated. Microsoft faced a difficult choice: to abandon backward compatibility, or to announce a new platform. They chose the second option. At the same time, they would have to abandon the existing runtime. Microsoft has always been a company focused on creation and launch on Windows. ASP.NET was no exception. Now the situation has changed: Azure and Linux occupied an important place in the company’s strategy.
The ASP.NET Core is poised to replace ASP.NET in its current form. So should you switch to ASP.NET Core now?
ASP.NET Core is not just a new version. It is a completely new platform, the change of epochs. Switching to ASP.NET Core can bring many benefits: compact code, better performance and scalability. But what price will be paid in return, how much code will have to be rewritten?
.NET Core contains many components, which we are used to deal with. Forget System.Web, Web Forms, Transaction Scope, WPF, Win Forms. They no longer exist. For simple ASP.NET MVC-applications changes will be minor and the migration will be simple. For more complex applications, which use a great number of .NET Framework classes and ASP.NET pipeline situation is more complicated. Something may work and something may not. Some part of the code will have to be rewritten from scratch. Additional problems may be caused by WebApi, because ASP.NET MVC subsystems and WebAPI are now combined. Many libraries and nuget-packages are not ready yet. So, some applications simply will not have a chance to migrate until new versions of the libraries appear.
I think we are waiting for the situation similar to the transition from Web Forms to ASP.NET MVC. ASP.NET Framework will be supported for a long time. First, only a small amount of applications will be developed on ASP.NET Core. Their number will increase, but sooner or later everyone will want to move to ASP.NET Core. We still have many applications running on the Web Forms. However, no one comes to mind to develop a new application on the Web Forms now, everybody chooses MVC. Soon the same happens to ASP.NET Framework, and ASP.NET Core. ASP.NET Core offers more opportunities to meet modern design standards.
The following characteristics best define .NET Core:
- Flexible deployment: Can be included in your app or installed side-by-side user- or machine-wide.
- Cross-platform: Runs on Windows, macOS and Linux; can be ported to other OSes (Operating Systems). The supported OSes, CPUs and application scenarios will grow over time, provided by Microsoft, other companies, and individuals.Command-line tools: All product scenarios can be exercised at the command-line.
- Compatible: .NET Core is compatible with .NET Framework, Xamarin and Mono, via the .NET Standard Library.
- Open source: The .NET Core platform is open source, using MIT and Apache 2 licenses. Documentation is licensed under CC-BY. .NET Core is a .NET Foundation project.
- Supported by Microsoft: .NET Core is supported by Microsoft, per .NET Core Support.
- As for the “cons” one of the biggest issues are gaps in the documentation. Fortunately most of the things for creating and API are covered, but when you’re building an MVC app, you might have problems.
- Next problem – changes. Even if you find a solution to your problem, it could have been written for a previous version and might not work in the current one. Thanks to open source nature of it, there is also support available on github. But you get same problems there (apart from searching).
- Another thing is lack of support in the tooling. You can forget about NCrunch or R# Test Runner. Both companies say they will get to it when it gets more stable.
- ASP.NET Core is still too raw. Many basic things, such as the Data Access, is not designed for 100%. There is no guarantee that the code you are using now will work in the release version.
- It’s modular. You can add and remove features as you need them by managing NuGet packages.
- It’s also much easier and straightforward to set up.
- WebApi is now part of the MVC, so you can have class UserController, which will return a view, but also provide a JSON API.
- It’s cross-platform.
- It’s open-source.
ASP.NET Core is the work on the bugs of the classic ASP.NET MVC, the ability to start with a clean slate. In addition, Microsoft also aims to become as popular as Ruby and NodeJS among younger developers.
NodeJS and ASP.NET have always been rivals: both – a platform for backend. But in fact, between them, of course, there was no struggle. The new generation of developers, the so-called hipster developers, prefer Ruby and Node. The adult generation, people from the corporate environment, are on the side of .NET and Java. .NET Core is clearly trying to be more youthful, fashionable and popular. So, in future we can expect the .NET Core and NodeJS to be in opposition.
In its advertising campaign, Microsoft is betting on unusual positions for it: high performance, scalability, cross-platform. Do you think that ASP.NET “crawls” on the territory of NodeJS? Please feel free to share your thoughts with us.
Thank you in advance!
Business Development Manager
Professional Software Development
But why TypeScript?
Let’s review main reasons of its popularity:
- TypeScript can be just the right fit for projects in which developers try to remain relevant without the need to learn a whole new syntax.
- TypeScript has many additional language features but defining types and creating classes, modules, and interfaces are some of the key features it offers.
- TypeScript implements many conceptions that are appropriate to object-oriented languages such as extending, polymorphism, encapsulation, accessibility modifiers and so on.
- Lots of TypeScript features have strict rules, so various code formatting errors are excluded. Which means that the possibility of incorrect implementation or inaccurate method invocations is eliminated.
TypeScript has a number of other positive features that are out of the scope of this article. On the other hand, there are two significant minuses exist.
- Probably, the biggest minus is entry threshold and number of specialists on the market. Nowadays there are not so many specialists with solid experience in this language.
The most recent version, TypeScript 1.8, rolled out in February, includes several more features like F-Bounded polymorphism, string literal types, etc.
We will be happy to hear how you use TypeScript in your current projects, if you like it, if you are planning to switch to this language, what are the pros and cons in your opinion, etc. Feel free to share with your thoughts in comments below!
Business Development Manager
Professional Software Development
Facebook is not the only one to use React:
Instagram is 100% built on React, both public site and internal tools ;
Yahoo`s mail client is made in React;
Netflix – the biggest paid video-streaming service;
Sberbank, bank #1 in Russia, is built with React;
Khan Academy uses React for most new JS development.
React in comparison to Angular.js isn`t a complete framework. However we can`t say that React.js is only “V” in the MVC. After a closer look, you can actually see that React.js is more than just “V”, it has quite some features of the C (controller) part as well. This is why React is so confusing to understand.
Let`s see why React.js stands out from the crowd:
Flux – is highly competitive to MVC. One-way data flow provides maintainability and efficient arrangement of data and DOM elements.
React developers suggested using “virtual DOM” in order to solve performance issue for websites with too dynamic DOM. All changes in a document are made there first, and then React looks for the shortest path to apply them in a real DOM tree. This approach makes the framework fast.
React is fundamentally different than other front-end frameworks in that each asset is made up of many isolated components. Want a button changed across the whole platform? Change it once and voilà it`s changed everywhere.
By making the creation, distribution and consumption of isolated reusable components more straightforward, developers are better able to save time by using and creating common abstractions. This is true of both low level elements like buttons and high level elements such as accordions.
Business Development Manager
Professional Software Development
Java brings a lot of popular and user-friendly frameworks, content management systems and servers that help to simplify the application development process, website management process and much more irrespective of the size and complexity of the project. When it comes to CMS, Java possesses a host of CMSs that have been highly recognized in the market, but one CMS that has gained great popularity and attention from the developers and companies across the world is Magnolia.
Magnolia is an open source content management system which delivers exceptional simplicity on an enterprise level, combining user-friendly usage with a standards-based and flexible Java architecture. Companies such as Airbus Group, Al Arabiya, Avis and Virgin America use it as the central hub for their web, mobile and IoT initiatives. Founded in 1997, Magnolia is a privately-held company headquartered in Basel, Switzerland. The company has offices around the globe, and customers in over 100 countries.
Making a good CMS to cater the needs of the clients is never an easy task, and the developers Magnolia knows this thing better. Hence, Magnolia brings some of the much needed features and functionalities for the enterprises.
• Magnolia comes with a smart cache, a built-in clustering capabiliy and distributed deployment architecture that easily decouples authoring from publishing and the possibility to develop load-balanced public servers to bring more throughput and availability.
• It also offer code highlighting for the designers & developers, easy integration of 3rd party frameworks, extendable workflow, J2EE compliance, RSS generation & aggregation and more for the customization.
• When it comes to designing, it brings standard-based templating in JSP and servlets, unlimited page and component design, Freemarker as a template engine, custom tag library to speed up templating and pluggable templating engine for the designers.
• It brings Open APIs, advanced caching strategies, unlimited scalability, clustering & load balancing, transactional activation and tons of other performance related features & functionalities for the enterprises.
• From the security point of view, Magnolia brings flexible user permissions using role-based user management and distributed architecture, which is a need of today’s enterprises.
• It also enables team work through concurrent editing, deletion, address book, workgroup collaboration and some other features.
Apart from all these, Magnolia also enables search engine optimization, content tagging, configurable workflow, content versioning, social media integration, multilingual support, multi-site management, mobile publishing and tons of other enterprise-scale functionalities.
However, like any other technology or platform, Magnolia also has some advantages and disadvantages. Let’s take a look at each of them:
• It’s an open source.
• User friendly, easy to use for Administrators/Content Editors/Authors
• Good set of standard components in the standard templating kit (STK)
• Very flexible, almost anything can be customized
• Vast set of open modules for many additional features
• Leverage from page-based site or navigation.
• It utilizes installer, but the WAR files can be used to redeploy it to some other place.
• Steep learning curve
• Inconsistent or lack of documentation
• Configuration via JCR-Tree can be error-prone and not very transparent
• Versions -4.5, 4.5+ and 5 all have shifts in paradigms
• Versioning and collaboration
All in all, Magnolia is a very promising CMS that integrates well into an enterprise java stack. It is predominantly suited for medium to large businesses where processes need deep integration and customizations. With regards to small businesses, Magnolia might be somewhat of an overkill.
How about you? Did you have a chance to work with Magnolia CMS? What is your attitude to it?
Please feel free to share with us your thoughts and experience here below.
Business Development Manager
Professional Software Development
We are often asked about which iOS game engine to use. It is believed that most companies are looking for a free game engine so here is a comparison of the different open source iPhone game engines that actually have apps out there. Also these game engines now support the iPad.
The Sparrow Framework is a very lightweight 2D game engine created in Objective-C.
It was built from ground up for iPhone, iPad and iPod Touch. You can easily integrate it with your existing UIKit apps, access all iOS APIs directly and benefit from native performance.
If you have already worked with Adobe Flash or Starling, you will feel right at home: Sparrow uses the same concepts and naming schemes. Even if you’re coming from a different background, you’ll get the hang of it quickly, because everything is designed to be as intuitive and easy to use as possible.
The game framework includes all the necessary features you’d require for creating a basic 2D game such as easy animation, and a sound engine.
The Cocos2D iPhone game engine is a port of a game engine originally created in Python and converted to iPhone Objective-C. As you can tell from the name, Cocos2D is designed for 2D games, that being said, although the engine is in a 2D world, the engine includes a growing collection of high quality 3D special effects. Cocos2D has also been released on the Mac so you can ease the release on 2 platforms.
Cocos2D is the first engine to check out, while many may be turned off by the engine not supporting a 3d world, if you look at most of the top iPhone games the gameplay is 2D, in fact the iPhone’s touch screen controls can make it difficult to operate in a 3D world.
The engine provides more examples than any of the other engines out there because of the large community.
iSGL3D (iOS Scene Graph Library) is a 3D framework for the iPhone, iPad and iPod Touch written in Objective-C, enabling the creativity of developers to flourish in a 3D world without the complexities of OpenGL.
With its rich set of features, iSGL3D provides the necessary tools to develop 3D applications in an incredibly short time frame, even with a minimum of experience in 3D graphics. The principal behind iSGL3D is to make construction and manipulation of 3D scenes as simple as possible for a developer.
With a single line of code you can add a 3D object whether it is a simple primitive, a sprite (or particle) or your own imported asset. Properties on these objects allow you to modify their appearance, position, rotation and more very simply. You can add containers too to group objects and manipulate them together. In a short period of time you can build up a complex 3D scene.
The Moai SDK is an open source 2D game engine. It designed more for people who know what they’re doing. While it includes the ability to start developing a game immediately from a downloadable binary, it only supports using the FreeGLUT library on the desktop. It is designed in such a way that it expects the developer to be able to create the windowing system themselves.
The main language used with Moai is Lua. Most of the time you shouldn’t need to use C++ to extend the base engine, but the capability to do so is there. The documentation for the Lua codebase is kind of weak however, so you should be ready to do some searching to find out how to use various capabilities. You can create your games with Moai on both Windows (Visual Studio) and Mac (Xcode). In order to
submit your games to the iOS app store you will need to do so with a Mac.
The Oolong Engine is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone, the iPod touch and the iPad.
Oolong provides support for a wide variety of features and provides excellent performance.
Haxe is a multi-platform language that most notably compiles to SWF and has been used in many Flash games.
Galaxy Game Engine
The Galaxy Game Engine is a very promising engine with an extensive feature set. This is a BSD licensed 3D engine that includes some very useful tools such as a level editor, terrain editor, model viewer, particle editor, and shader IDE.
Sure, we may make this list longer, but let me stop here. The most important thing, which I’d like to notice, is that you should select the engine which fits your project needs and suits your purposes in the best way.
And what do you think? To what engine would you give your preference?
Feel free to share with us your thoughts!